Senior Engineer - Graphics Rendering:
Job Description:
- Responsible for refining and polishing the rendering components of our games.
- Work with Programming team on all issues related to Graphics and work closely as per the Design requirements and Gameplay Programmers to coordinate deliverables.
Desired Candidate Profile:
- Bachelor's degree in computer science/related field, or equivalent experience.
- 3-5 years of experience in Game Development.
- Experienced and proficient in C++.
- Strong hold on 3D concepts.
- Ability to write clear, maintainable, portable code.
- Excellent verbal and written communication skills.
- Strong math background.
- Familiarity with VU0/VU1 programming.
- Multithreaded/parallel simulation background.
- Experience with PS2 console development and multi-threaded development would be an added advantage.
Senior Engineer - Networking:
Job Description:
- Will be responsible for implementing and refining the network layer for the multiplayer components of our games.
- Work with Programming team on all issues related to networking, and work closely as per the Design requirements and Gameplay Programmers to coordinate deliverables.
- Create and integrate gameplay systems for a multi-player broadband game on PS2.
- Design and implement tools to debug, profile, and verify network gameplay functionality for PS2.
- Work closely with designers to architect and build a system to support the multiplayer aspects of the game design.
- Implement network related technical requirement features as required by the console manufacturers.
- Provide documentation and training for other engineers, gameplay programmers and designers.
Desired Candidate Profile:
- Bachelor's degree in computer science/related field, or equivalent experience.
- 3-5 years of experience in Game Development.
- Experienced and proficient in C++.
- Strong knowledge on 3D concepts.
- Ability to write clear, maintainable, portable code.
- Excellent verbal and written communication skills.
- Strong math background.
- Familiarity with network tools and debugging techniques.
- Multithreaded/parallel simulation background.
- Experience with PS2 console development and multi-threaded development would be an added advantage.
Senior Engineer - AI / Physics:
Job Description:
- Will be responsible for implementing and refining the Artificial Intelligence for the multiplayer as well as single player components of our games.
- Work with Programming Team on all issues related to AI, and work closely as per the Design requirements and Gameplay Programmers to coordinate deliverables.
- Work with little supervision to define AI requirements.
- Implement AI behavioral features and refine as needed.
- Implement AI navigation features and refine as needed.
- Implement collision detection and other physics as needed.
- Ensure correct operation of AI & physics features in a networked environment where required.
Desired Candidate Profile:
- Bachelor's degree in computer science/related field, or equivalent experience.
- 3-5 years of experience in Game Development.
- Experienced and proficient in C++.
- Strong hold on 3D concepts.
- Ability to write clear, maintainable, portable code.
- Good verbal and written English skills.
- Strong math background.
- Prior AI programming experience, preferably on a shipped title.
- Strong interest in researching and implementing new AI related technologies.
- Experience with console development & multi-threaded development would be an added advantage.
Engineer - Scripting:
Job Description:
- Implement and enhance our engine systems,
including:
- World and Character Rendering
- Audio
- Special Effects
- Streaming and Loading
- Game Editing Tools
- Physics
- Focus on memory and performance requirements.
- Refactor and improve upon existing source code.
Desired Candidate Profile:
- Bachelor's degree in computer science/related field, or equivalent experience
- 3-5 years of experience in Game Development.
- Experienced and proficient in C++.
- Good knowledge about 3D concepts.
- Ability to write clear, maintainable, portable code.
- Excellent verbal & written communication skills.
- Strong math background.
- Experience with console development & multi-threaded development would be an added advantage.
- Prior knowledge of scripting languages like Lua, Python,etc are preferred.
Junior Engineer - Game play:
Job Description:
- Responsible for the game's AI and player animation systems.
- Responsible for specific features and are required to take up tasks as directed and accomplish them within the deadlines.
- Design, write, debug, and refine gameplay.
- Work with other engineers, designers and animators to ensure features are designed and implemented correctly.
- Participate in project planning and scheduling for your features.
Desired Candidate Profile:
- Bachelor's degree in computer science/related field, or equivalent experience.
- Experienced and proficient in C++.
- Good knowledge about 3D concepts.
- Ability to write clear, maintainable, portable code.
- Excellent verbal and written communication skills.
- Strong math background.
- 1-2 years of experience in Game Development with atleast one shipped title would be an added advantage.
|